OzLard Online Planning
CANCELLED
Not enough support or interest to proceed
With Cancon 2021 being cancelled, I am planning on running an online equivalent of one of the Lard Days in Australia, with only online content. Thus OzLard Online.
Everything here is pencilled in subject to change. I am really interested in hearing what people think needs to be done - however my leadership style involves saying 'that is a great idea, you should do it' or 'that needs a team of three, all the best finding them' quite often.
Proposed DATES
Cancon weekend 23rd and 24th January 2021
Proposed GAMES
We can run as many games for which we can find staff. Possible games are Chain of Command, What a Tanker, and Infamy! Infamy!
Proposed TECHNOLOGY
Central meeting palce could be a Discord channel with multiple channels for each game, relaxed chatting, painting etc.
Games could be played via Tabletop Simulator or Filmed Live Tabletops.
Tutorials and Panels could be held and enahnced by pre recorded Youtube presentations, pre-record video or presentations streams or live streams.
Proposed STAFF
Grand High Poobah - Bart
Each game will require:
T.O. - tournament organiser who will be the contact point for the players, will co-ordinate up to the poobah, and down to the rest of their team
Head Trainer - online games need a session held beforehand where people can test the technology and get a hand to ensure they are up to speed
Player Trainers - these are the players who are confident they can play and walk someone through the game as well
Players - ready to play!
If a game is a one-off demo with a maximum of say four players, a single person could the TO and trainer roles by themselves. If you have the ambition to run multiple scenarios and co-ordinate many results, I would suggest after the initial TO, you need at least a staff memeber per 10 proposed players.
A Possible TIMETABLE
Saturday 9.00am Discord Channel : Poobah
Poobah Bart welcomes everyone to OzLard Online, Rich ceremonially cracks the first tube. And the goes to bed becuase it is midnight in London :)
Saturday 9.15 Channel : Pub opens for the whole event
Saturday 9.15 Channel :ChoC Central
The Ten Chain of Command Players meet up and find their opponents. The first scenario download link is given so people can see it in Tabletop Simulator for the first time. The chain of Command discord channels Choc Game One through to Choc Game Five then populate.
Saturday 9.15 Channel : Bunch of Tankers
The WaT trainer opens up for registration of trainees. At 9.30 the Tabletop simulator What a Tanker board is opened, and the trainer introduces new people to WaT.
Saturday 9.15 Channel : Sharpies
Scott Driscoll has already got his four players sorted - he reveals the board at his house with full camera rig and wonderful terrain, and starts the stream. His opponents in Johannesburg and Cardiff get him to show them and the spectators the angles to make decisions, and Scott consults with his ally in Hamburg for the four hours of the game. Unfortunately half way through the game there is a technical issue, and one of the spectators steps up to take an active role.
Saturday 13.00 Channel : Choc Central
The games that were finished at 12.30 are tallied, and the next round starts
Saturday 13.00 Channel :Painters Terrainium
John Bond streams the Youtube premiere of his video where he shows advanced dremel techniques to make his incredible terrain. He stops and starts the video stream to provide extra commentary
Saturday 13.00 Channel: Bunch of Tankers
Two of the trainees are keen for more and six experienced players join in for a eight tanks extravaganza
Saturday 18:00 Channel Pub: With most formal games over the pub kicks off and many stories are told, and every says how much the dice hated them and how tomorrow everything will work perfectly...
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