Saturday, April 18, 2015

Friday, April 10, 2015

Lochac Combat of the 30 2016-2020

Prelim notes -will clean up later

Breton knight style- May or May not mean French - assumption.

Transition period armour

Mainly Effigy study - very few surviving kits.

No pig face, either side. Showed up later.

Base- aketon and chausses.

Bascinet without attached aventail, no faceplate.

Likely fought with great helm

Torso- aketon, mail, wisby plate, surcoat.

Surcoat- mid thigh.

Arms - mail sleeves 50%, rest arm harness

Legs- mail with supplemental knee 50%, rest floating harness.

Feet - feet match legs.

Wednesday, March 18, 2015

Armour for sale - sorry, SOLD

Once again I am acting as an agent for a friend who is getting out of armoured combat. This set is for a smaller man or medium lady. I will do a few physical comparisons to how things fit for me. I am large at 6'2" (190cm) and 125kg, with big hands. The person this was made for is approx 5'6" (168 cm) and approx 65kg, with fine hands.
Left and Right Unstrapped Aircraft Aluminium Gauntlets
Two Identical Strapped Mild Steel Knees
One Small Hands Strapped Leather Shield glove
One Small Hands Strapped Leather Half Gauntlet
One Mild Steel Articulated and strapped shoulder.
One Back and Breast Aluminium Lamellar Plates Corded together and Leather edged.

$550 the lot.
Postage extra, pickup available Canberra or Rowany Festival.
Left and Right Bokolo Unstrapped Aircraft Aluminium Gauntlets

These gauntlets have never been used. In order to get them ready you would need to do a top joint, palm, and thumb strap. This is a simple job that requires minimal leatherwork skill, some straps, and six rivets. A glove that provides padding, or a padding rig must also be procured. Street hockey gloves are the best off the shelf option. 

Size: Smaller mans hand, medium female hand. The picture shows my large hand filling the gauntlet with no padding. 

Bart's Newcomer Gauntlet Warning: In twenty years of fighting, I have only had one minor hand injury using basket hilt and half gauntlet. I don't usually get two weeks of fighting in gauntlets without some form of injury. Gauntlet fighting carries an inherently higher injury risk due to the incredible range of movement, and fine-ness of the hands. If you work with your hands, I suggest never using gauntlets.

Two Identical Strapped Mild Steel Knees

Pretty standard non-articulated knees. There is a superlight legs option going around where you buy leather thing boots, get Kydex thigh plates on the chausses, and these knees attached to the thigh boots. If you want that style, these are ready to go. I find they 'dig in' when you are on your knees due to the lower point. Minor quibble.

2nd hand item, has seen mild use.

One Small Hands Strapped Leather Shield glove
One Small Hands Strapped Leather Half Gauntlet

Both of these items are hand cut, sewn and strapped wax hardened leather items that will do their job well. They are lined and ready to go. They are too small for my hands, you must have a finer size hands than my meat axe paws.

2nd hand items, have seen mild use.

One Mild Steel Articulated and Strapped shoulder.

One ONLY - generally used by a sword and shield user on the sword arm, presuming the shield will protect the other shoulder. Standard 'trilobite' style with lacing points and strapping completed. This item is pretty much universal in size, as the lames can be hand bent for all but the hugest and smallest combatants. 

2nd hand item, has seen mild use.

One Back and Breast Aluminium Lamellar Plates Corded together and Leather edged.

This body armour has been assembled using the lamellar lames and paracord available from Duke Gabriel's "Armoured Badger" store. They have further been edged and strapped in suede leather, and this leather has been pop riveted onto the lames. 

This has been sized for a smaller man. For a woman, I believe this would only be supplementary breast protection - other protection would be needed.

2nd hand item, has seen mild use.

Newcomers guide

What else would I need? This kit would get you several piece of armour. To finish this as a kit you would need: Helmet and gorget, a gambeson/ jack, elbows and forearms, chausees and thigh plates. To be fully armed and armoured, you would need weapons - so a pole arm or sword and shield.

Saturday, November 8, 2014

CoC Practice Nov14

Jason and I had a game to get him up to speed on the rules. One drunken bucks night does not impart fundamental mastery! Jason took a regular US platoon, I took regular Heer. My support choice was an adjutant.

Jason pushed up to the hedge lines, while I tried to force the forest. He deployed first, and fast.

In the north my men leapt a tactical bound ahead to the next hedge. In the South Woods, they took up a firing position in the forest.

My senior leader cleared the concerns of the men in the woods. Accurate fire in the north wounded a corporal.

In the woods, the MG 42 reaped it's toll, but the Americans soon figured out to always keep them under suppressing fire. In the North, things just got worse. The middle platoon finally got moving, throwing smoke to the building, and having the second MG42 pour it on south.

The north platoon was pinned and routed. The Americans then took the central building, forcing action!

The riflemen charged the building, preceded by a flurry of grenades, and the cry "hadgrenaten!" Well, we will call it a mumble, and a single grenade. And I needed a whole lot more than that. With half my forces routed, I ceded the field to the victorious Americans.

Sunday, October 26, 2014

Chain Of Command Platoon Pictures

My Plan is to have this post as a showcase of my CoC Forces.

Russian Rifle Platoon. 

Plastic Soldier 15mm Russians Summer Uniform.

Senior Leader has a C of snow around him.
Junior Leader is on a 25mm base.
The LMG team is on a 40mm base.
Individual riflemen and the Senior Leader are based on approx 20mm washers with pva'ed tissue paper over the hole.

Painting is done mostly with GW foundation paints, and a drybrush.

Basing is done with scenic tufts, GW texture paint, and Gale Force 9 Scenic snow.

Friday, October 24, 2014

Cancon2015 Warmup #1

Cancon2015 Warmup #1

S & I decided to have a game, and he was nice enough to let me test the simplest scenario of Cancon2015, the no support game.

S took my 28mm Soviet Regular Infantry Platoon. I took my 28mm German Heer Infantry Platoon. With 4 on the support list, S took an extra Regular Infantry Platoon.

The Table was another setup using the road and river from the Blokenstein boys, and my new buckets of hedges.

In the Patrol Phase, we ended up far apart. Sui sprinted for the hedges, and I plodded straight up the flank.

In deployment, I pushed too far forward on the left flank. Sui Placed his right-middle group well. They emerged from the bushes, and hosed down the rifle team who took a hedge position without right protection.

I sent the centre section rifle team right into the soviet held forest, and it went very poorly for the Germans. I had forgotten about the junior leader being back in the building, and the cry of "Handgrenaten!" turned into "Where is the corporal?!?".

Two teams down, I went on the defensive. It was time to make the MG 42 advantage sing. The remaining troops poured it on, and the right flankers hid in the forest and licked their wounds.

I whittled, and I shot, and wiped a Soviet Section for gradual losses of my own.

I had a good run of initiative, and the Germans were back in the game. On the right Flank, I cajoled away the shock, and ready the men for a surprise attack on the Soviets coming my way. This is where the battle could turn!

My Corporal with SMG, my MG42 team and their rifleman burst out into the Soviets when they crossed the hedge and were in the open. Retribution! All I need are 4's to hit and then it will be shock and death everywhere!

So the Germans burst out of the forest, and did absolutely nothing. The Soviets took full advantage, and hosed down the Germans, and took their jump off point forthwith.

Too many points down, the remaining Soviets came in tactical advance and pushed the remaining Germans back to regroup and lick their wounds. The Soviets had 5 morale left as the Germans fell to zero morale.

Great game!

Saturday, October 18, 2014

29LetsGo! Campaign Turn One

Setting the scenery:

The Blokenstein boys got me a fantastic terrain kit as a wedding present, and a pile of Dead Man's Hand stuff for the blushing bride. I set it up on a table to have a look, and thought "I need a game!"

The river is excellent, and look great close up and far away. My photography was not up to reducing the glare - trust me, it's awesome.

I was wondering what to play, and had a few on again, off again bookings. The man who finally came through was Nathan. Nathan is part of a little Facebook group of those in Canberra interested in 15mm Chain of Command games. We love the price of an army ($40 or less woohoo!) and we love the system. More games needed to be played. 

I had just downloaded the 29 Let's go! Campaign from Too Fat Lardies, and Nathan had a basic US Force, and I had a basic German Force, so that worked out well.

I purchased the campaign and read the whole book, so I essentially had to be the Germans as I know the surprises. Nathan was fine with that.

I printed a couple of copies, and cut one down in campaign notes for Nathan, with what he needed in a folder, and kept a folder for me.

The evening before, I decided to set the map, and realised that I needed a LOT of hedges. I've been looking at lots of terrain YouTube videos and guides, and I had really like the idea of tongue depressor bases with scenery on top, so I had already purchased a box of 100 of them. Below is a map where I try to set the table with all the tongue depressors where hedges will go.

You will also notice the change from using lots of craters for the ploughed fields, and instead using some yellow fabric. I didn't have brown fabric or felt available. I won them - I couldn't find them.

Scenery frenzy: 

About 26 full hedges, and eight half size ones. Clip 13 ice cream sticks in half, and glue them to a full one with one edge cut off. Glue to tongue depressor. Paint base with brown texture paint. Paint top with dark green paint/ pva glue mix, flock.

To the game:


Nathan rolled a six on the patrol phase, and with his quick advance, seized the Chateau, and used it's top floor as an excellent base of fire all game. Naturally, the 29th scrounged up extra BAR's. I deployed with German precision, and was able to pour all my fire all the time from phase two. Nathan cam out a bit more piecemeal, and was not as effective.

Turn One

The shot below was was the end of turn one. I deployed my anti tank gun and a rifle team in an entrenchment, a minefield on the road, and barbed wire across the front of the trenches.

Here I had bloodied a rifle team that tried to advance, punished the team out the front of the white house, and taught the chateau team to duck. My senior leader had been busy keeping the anti- tank gun motivated and in the game.

Turn Two

My leftmost section were in trouble. The cost of wiping Nathans rifle team was the loss of my rifle section and the MG team were retreating in disarray.  The centre section had their heads down, and my senior leader was just about to get across and gee them back up. The Team in the building were safe as a bug in a rug, and pouring it on. The pin markers on the team in the white building tell that tale. 

My disappointment of the game:  I invested a lot of support points into the anti tank guns. Nathan had three Shermans rolling at my boys. I trusted in this gun, the panzershreck team, the panzerfausts and the 'campaign surprise' to get a bit of the job done. My gun had 6 unimpeded shots at the Shermans, hit four times, and only dazed a gunner once. The tanks never came into range of the infantry based toys, and the 'campaign trick' never came into play.  

Turn Three

I could see the game was up. The anti tank gun had failed to do the job I had planned for it.. The 'campaign trick' was used, but failed to do anything. The white building team was whittled down to just it's junior leader, but the men in the chateau never looked like moving. My men were falling back in disarray, and the anti tank gun was going to be captured, as the crew had fled. It was time to leave the field to the invincible Shermans, and pull back to the next line.

Post Battle:

29 Lets Go!
After Game One
US Post battle:
Bouyed by the victory, Colonel Goode sends the men forward. However, he was shaken by an attack on his men by American ground attack planes. He disposition has moved to Troubled. With manpower to burn, Colonel Goode throws a fresh platoon at the next problem.
German post battle:
Ernst Blatt is commanding the Platoon. Having been injured and promoted on the Eastern front, he is a veteran at age 21. Command are too busy with their own problems to worry about Ernst. The men had heard the guns and know the invasion is on. They did not like the losses, but understand, he was one of them. Ernest's faith has not moved. He is only concerned.
CO opinion of the leader: (-1) Men (-3) Personal - Concerned.
The composition of the forces will be 'special' in the next engagement to cover the casualties.
Everyone escaped, no captures.
Two replacement NCO's. 1 Command Point, 3 inch command radius.
7 lost, 4 will return next scenario, 3 return straight battle.