Friday, May 17, 2013

La Prova Dura Armour Transport Plan



$40 to get your armour and weapons to La Prova Dura
http://www.sca.org.au/innilgard/provadura/index.html
Kit would need to be dropped off to Bart by Wed 17th July (Politarcopolis Practice, Ainslie Hall) for delivery in Adelaide Friday night 19th July. Armour returns to the truck thirty minutes after the end of "Proof of Love" tournament Sunday. Armour will be available again Tuesday evening, or at Polit Practice 24th July.

Story:
I can't afford to fly to La Prova dura, and driving would be out of my price range as well. However, I have a ute! I bet plenty of Canberrans (and maybe even Sydneysiders with Berengar connections) would like to fly. As I always say, you either have cash, or time, or have made unfortunate lifestyle choices. I have time! No Festival means I have flex and leave enough to be driver boy.

Road Trip:
Uncle Ysambart Truck and Tow is on again. Instead of CBN to BNE, this time it's CBN to Radelaide. The forty dollars includes a set of armour, shield and sword, and/or polearms. If you significantly go over this, the $40 will be bumped to $80. "Oh, I've got my armour and this suitcase and these banners"

Fragile:
There is no such category. There is only 'poorly packed by you'. We will be careful, however stacking ten armour bags in the back of the ute means that your bags will be thrown short distances, and likely stood on by big people. Pack accordingly.

Proposal:
I believe I need eight people to cover fuel ($320) to make this fly for fuel etc. This is a proposal until I get 8 promises. The ute has a towball, so if we got over, it won't be a problem, but we need to get to eight to make it happen. I would want this to be a certainty by June 1. I have my co-driver.

Booking:
Please book by email (ysambart@gmail.com), Facebook Message, or SMS (0407 962 774). I will keep people who book informed on the numbers booked.

Any questions? Do you want to know more?

TL/DR
Forty bucks to get your armour bag to Shemaj's Prova Dura thingy.

Sunday, April 21, 2013

Back in full harness


After six months absence with my ruptured Achilles heel, I was able to partake in full armoured combat again on the weekend. It is hard to express the relief that nothing went wrong, and the joy of being out and able again.

I am an addict. Combat is my drug, and I feel better and more relaxed when I am regularly ingesting. I find the full contact SCA armoured combat to be the pinnacle of adrenaline rush with lowest risk and cost. It is not risk free. Computer games are risk free, everything is happening in a virtual world, and you may die in the game, but you won't feel it. In the SCA, when you die in the game, you have actually just been given a proper thump, with all the rumble and body reaction that entails.

Lacking that hit meant that I went searching elsewhere. I played a lot of World Of Tanks early on, and I really enjoyed the full on clan experience with Ogre. Simulated tank combat with the lads was giving me a little bit of a jolt, and the group dynamic. Unfortunately trouble with Telstra and someone pulling down a fence and killing our line put that on hold for about three months. I've only just got high speed, decent connection back, first time since January.

In the internet never-never, I returned to a bit of offline Minecraft, and lots of figure painting. If combat is cocaine, then figure painting is my smack. I can roll back into the groove, and just chew away the hours with a soporific combination of light concentration, physical co-ordination and creation/ artistic creation bliss.  

About two months ago, my brain demanded a real rush. I was nowhere near ready to fight armoured combat, but my body was demanding the real deal. I decided to have a tilt with the local foamsport/LARP groups.

Real combat ends up with real dead bodies. Each combat sport has to deal with this in a different way. SCA deals with it by making a full speed martial art where your armour saves you from the 1.25 inch stick that hits you with full contact. A real sword equals real dead bodies, so we keep the action, keep the violence, keep the armour, and remove the sword.

Foamsport/LARP removes the violence and the sword. The weapons are made from a foam with a fibreglass core, and combat is to the touch, making the impact less violent. They can be much better looking weapons than the SCA sticks, and the essence of 'cut the other person' is still there, with significantly lowered risk. The lower danger also means lower armour requirements mean that you can also do cool things with costumes. I enjoyed the bouts, there was a little rush there, and my body always ran out of energy or gained soreness before I ran out of will to continue. I think I will be back to LARPing again, when they have a big event and it does not clash with an SCA event or training.

The anticipation of the last week was intense. I was barely able to concentrate at work, and was babbling along about the weekend to my workmates. Friday I attended a fighting fitness class, and spent Saturday in the workshop cleaning everything up. Sunday morning, troubles emerged. The fitness class with Mr C. on Friday meant that I had used muscles in the dead lifts that had activated and gone stiff. I could barley lift my arms above my hips without pain. I called a friend (Pete M) who is a nurse, fitness worker and triathlete, and asked him what he would do. I had already tried the first two suggestions (Hot showers and Ibuprofen), however his third suggestion of slow 'star jump' motions with the arms was just the ticket, and got me able to move my arms smoothly by start time.

As well as being back to fighting at all, it was my first rounds of combat with my newest squires. Neachdan and I opened the account. I was swinging a bit hard to start with, and he graciously advised me to pull it back, and I was about right for calibration after that. One of my thought processes is to only comment on the most obvious weak point. I find outlining several issues only confuses the matter, as trying to correct several things at once is exceptionally difficult. We fought our bouts sword and shield, and Neachdan was taking his shield off line. Next week in our training I will show some drills to minimalize that.

Paidin has chosen Halberd as his weapon form. I have recently picked up a poleaxe, with a small axe head, a rear spike and double spear points. I gave away ten centimetres in weapon length. We spared about a dozen times. Both of us had poor orientation of the head of the weapon, both us throwing flat rather than blade on. I will be thinking on that and how to correct it over the week. Since that is an issue for both of us, it is one that we will work on together.

Anghous took his axe, and I took the pole axe. We only had about three passes, heavily to Anghous' favour, before I had to retire. He was circling back, and I could not resist chasing at speed, and this strained my ankle. We swapped out to hand and a half swords, and got busy. One of the advantages and disadvantages for Anghous is that I acknowledge him as a superior pole arm fighter to myself. I was frankly so busy in our fights that I did not have my analysis brain on, I was just fighting pure and hard. I had no particular lesson or point to be made. I simply need to kick myself in the pants and get my stainless gauntlets finished so I can look a bit prettier when having this much fun! My other squires received homework, Anghous helps me set my own homework!

I had plenty of other great bouts. Simon PD only had pass or two before my ankle sorta went 'ping' and I stopped. It was a feeling like the ankle had 'stretched' a little too suddenly. I spent about three rounds resting, and it came good. After that I fought several more bouts, messing around with a buckler and a small round shield and joining the king of the mountain at the end.

All in all, a great return, very pleased, and looking forward to a lot more fighting. 


Monday, March 25, 2013

Tzeentch Helbrute Painting Plan

Tzeentch Helbrute Painting Plan 

I'm enjoying very bright miniatures, and quick ink jobs at the moment. The detail on these bad boys is great, so I'm leaving the amazing to the miniature. I have also just purchased some GW ceramite white, which is a foundation paint level white, which is great for corrections.


The assembly choice I made was to leave off the head. I think it looks more Tzeentch and creepy without a face in that gaping maw. It will also blend in with the spawn, as it looks like a mechanised spawn to me. "You have been granted two boons, young marine. First you will be a spawn, and then we will make you a dreadnaught". "You suck, Tzeentch." "I know, man, I know"

Once the undercoat has gone on, I paint the parts that are going to be metal black. Weapon parts go steel, armour goes gold.

I did the now 'usual' swap, and purchased a GW starter box, and a friend and I doubled up our respective contingent. He kept the marines, and I got a double dose of Chaos goodies. I did not feel like a complex conversion. To make them different but matching the theme, I decided to make one blue on gold, and the other gold on blue

Goldfinger!
Colourclaw
The next step was to blue ink the body and do 'something' on the base. My bases are not decided yet, I'll put a theme together later.

The yellow ink chap looks VIBRANT. So vibrant, that the camera couldn't cope. Ahh well.

Here they are, side by side. The eye burning brightness of the yellow ink has a cool Chaos disturbing factor. Mr Blue ink is not quite as cool. In the future I may play with some of his surfaces and pick some details. He needs a little something something, but I have not yet decided what.
Bases are currently GW premixed texture paint "Armageddon dust" and foundation brown on the rims.

Wednesday, March 13, 2013

Physio clearance - golf, swimming and cycling

Three months to the day after my surgical re-attachment I have been cleared for swimming, golf and bicycle riding. My plan is to resume cycle commuting, and walking when I'm not rushing off anywhere.

My headspace has been poor for a few weeks, as the frustration of not exercising has me quite edgy. I have been making work, but that limits my energy for doing things after work. I have triend to ensure  get out and about at least twice a week, which is a real cut down for me, who usually would only have two evenings a week at home.

One of the guys I have known for ages has moved to Canberra, and we have lined each other up as golf buddies. I'm looking forward to playing as he is very competitive and it will help kick me along.

Sunday, February 17, 2013

Paint Schemes

One of the banes of being a miniatures painter with a very poor memory is that you paint things, and then forget the scheme when you get some more miniatures. This blog post will be an attempt to catalog my various paint schemes in a way that AI can refer back to them when more figures come along.


Russian Horde Bolt Action:

Black weapon steel and base. Dry brush chain mail. Nuln oil the chain mail.  Helmets gretchin green. Bronze flesh. Webbing, bags, stocks and hair Khemri brown. Fabric Yellow Ink. Glue rocks to base. Rock tops Mourn Mountain snow. Army builder STRONG tone dip. Then PVA the static grass.




Deathskull Winter Orks:

Black base, orkhide flesh, drybrushed gretchin green with final light scorpion green hightlight. Mouth mechandrite read, teeth bleached bone. Weapons painted tin pits then a 'directional dragging drybrush' of chainmail silver, then Nuln Oil. Face paint: Straight enchanted Blue. Bases: textured snow, then middenheim tufts then static snow. Rims are done half skull white and half Rackham aqua.

Standard Blood Angels:

Black Undercoat, then mechandrite red on the armour, followed by a whole figure bleach bone drybrush, then an inked level drybrush red. In the future, may consider an edging of kindleflame. Weapons are simply bolftgun metal and ink. Power weapons are enchanted blue drybrush ice blue. Plasma weapons are the same on the coils. Purity seals are foundation orange. Fluttering paper is skull white, then bone white, then brown ink.

Genestealer Cult Tyranids:


Black Undercoat. Drybrush the body of the figure bone white. Leviathan purple weak wash. Half mechnadrite red, half leviathan purple pick out of the external carpace bone structure and claws. Scorpion green tounge



Thursday, February 14, 2013

Ruptured Achillies Tendon

A week or two after I boldly advised that I would be be back to blogging, I went and played paintball at my squires buck's night and ruptured my achillies tendon. It took a solid chunk of my motivation away.

I was going for a flat out sprint in order to try and win a game, and my ankle went 'pop' like a gunshot, and then my leg didn't work. I dropped out, called the game to a halt, and went straight into R.I.C.E. Rest Ice compression and elevation. It didn't hurt, likely because I was hopped up on adrenaline from the previous good games.

The next day at the doctors I was put into plaster for a week. Then it was surgery to sew the tendon back together, then another two weeks of plaster, and then six weeks in an 'aircast'.  I am now out of the cast, going to fortnightly physiotherapy. Never underestimate how good standing up in the show feels. Try kneeling for showers for six weeks.

The incident didn't hurt, and the surgery was the best imaginable - the only 'ow' was the drip going in, and I woke up feeling good and pain free. They gave me pain killers that will see the bin soon as they are not needed.

I'm still not walking and exercising freely, so my time is pretty heavily used on geeky past times such as assembling and painting miniature models and computer games.



Tuesday, November 20, 2012

Leichtenauer 101 Event Page

EVENT CANCELLED

Leichtenauer 101 Event Page

This blog post will be where I keep everyone up to date with the event.

Current Confirmed Bookings:
1 - Matthew Browne ($2.50)
2 - Bart Beswick ($2.50)
3 - Mark Bacon ($2.50)

*Event Details*
Event Date : 15/12/2012
Group Hosting Event : Politarchopolis
Event Name : Leichtenauer 101
Event Type : A&S class
Event Time : 1pm-6pm
Event Site Address : Nara Peace Park, Lennox Gardens, Flynn Drive, Yaralumla, Canberra ACT 2600 AU

*Steward Details*
Steward SCA Name : Sir Ysambart Cortin
Stewards email :ysambart@gmail.com

EVENT CANCELLED

*Booking Details*
Booking cost for members : $5
Booking cost for non-members : $10
Booking cost for children : Under 14 not allowed
Cheques payable to : no cheques
Bookings required : No
Booking deadline : 13/12/2012
Booking contact (SCA name) : Sir Ysambart Cortin
Booking email :ysambart@gmail.com

*Other Details*
Matthew Browne, who many will know as Lucas, previous Baron of Ynys
Fawr, will be teaching a fundamentals course in wrestling, dagger and
longsword. He will be covering principles, techniques and drills
interpreted from teachings of the students of famed German fight master,
Johannes Leichtenauer. Wrestling, dagger combat and longsword will
each be given study.

There will be something to gain for all types who are interested in
the martial arts. It will be an introduction to Historical
Swordsmanship. It will instruct, inspire and aid those who practice
armoured combat and civilian clothing fencing.

With respect to the climate, the classes will be held in modern
clothing. There will be wrestling and rolling around on the ground, so dress for
that possibility. The price will include a light afternoon tea.

Nara Peace Park, Lennox Gardens
Flynn Drive, Yarralumla
Canberra ACT

S 35° 17.918 E 149° 07.301
55H E 692915 N 6091774

Booking provides both Members and Non-Members a $2.50 discount.


EVENT CANCELLED